Player Performance Leaderboard.
Compare players, contributions and the context behind their output.
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How scores are calculated
Per90 metrics
stat / minutes_played × 90. Five goals in 450 minutes = 1.00 goals/90. Match rating remains the per-match average. Players with fewer than 45 total minutes are excluded from calculations.
Category scores
Per90 metrics are combined using weighted sums; lower-is-better metrics are inverted. Raw scores are percentile-ranked within the league/season pool (0–100). Overall is the mean of applicable categories, excluding goalkeeping for outfield players.
Player Index
minute_share = player_mins / team_total_mins; metric_index = (player_metric / team_metric) / minute_share. 1.00 means proportional output; >1.00 means above the minute share. Category indices average positive-output metric indices; overall averages non-null categories. Seven categories, no discipline. Goalkeeping is excluded for outfield players.
Value efficiency
overall_index / (market_value / pool_median_value). Higher means more index output per unit of contract cost.
Category score weights — top signals
| Category | Top-weighted signals |
|---|---|
| Shooting | xG 28%, Goals 25%, Shots on Target 20% |
| Distribution | Key Passes 18%, Assists 15%, Accurate Passes 12% |
| Defensive | Ball Recoveries 22%, Interceptions 20%, Tackles Won 20% |
| Duels | Duels Won 30%, Aerial Won 25%, Contests Won 20% |
| Discipline | Fouls Drawn +30%, Fouls Committed −20% |
| Possession | Touches 40%; possession lost and bad touches penalised |
| Goalkeeping | Saves 25%, Penalty Saves 18%, Saves Inside Box 18% |